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Old Sep 07, 2005, 08:19 PM // 20:19   #21
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Quote:
Originally Posted by mr_boo
Numbers don't lie, people do!
The problem is, skill descriptions and other in-game content sometimes are misleading, or downright lie, as well.
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Old Sep 08, 2005, 02:00 AM // 02:00   #22
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actually, people suck. if you're worried, just get a damn collector's weapon with the damn mod, and get a damn customization.

edit: heh, excuse me miss

Last edited by One and Two; Sep 08, 2005 at 02:03 AM // 02:03..
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Old Sep 08, 2005, 03:03 PM // 15:03   #23
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Thats not the thing i do 2 weaps im currently using have 15>50 the thing was that im just curiouse
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Old Sep 10, 2005, 11:17 AM // 11:17   #24
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If the +15^50/+20% sword is on a character that is below 50% life then he does not get the bonus from the +15% and would deal the same amount of damage as the +20% *whew*
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Old Sep 10, 2005, 02:08 PM // 14:08   #25
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Quote:
Originally Posted by derrtyboy69
no the thing is people buy 15%>50% weapons for LOTS of money and then use them uncostumized, which does less than a clean custimized weapon. many people buy them for resale, but a custimized 15>50% equals 35% which is better


he's correct
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Old Sep 11, 2005, 08:03 AM // 08:03   #26
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actually i think it depends on how the calc is performed:

base 100 damage (unrealistic - just for easy math)

20% = 120 damage
15% = 115 damage
20% then 15% = 138 damage
15% then 20% = 138 damage
35% = 135 damage

as you can see, it depends on how the calc occurs and whether the % bonuses stack or are consecutive recalcs. however the order in which they are calcd isnt relevant.

yeah its nitpicking, but i was bored ...
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